GoDaddy | 3D Marketing Illustrations

Deep Sky collaborated with Whole Foods to produce icon illustrations for their applications, allowing users a clear interface and ease of accessibility while using their product.

Thermo Fisher Scientific | Centrios HX Electron Microscope Visualization

Thermo Fisher Scientific reached out to Deep Sky to visualize the Axia ChemiSEM and Centrios HX. We collaborated with rockstar producer John Petrina on the script and the unique approach to visualizing the product.

Utilizing Houdini, we created a reactive CG background that simulated during analysis throughout the video, complementing the software’s waveform analysis. Additionally, we created several unique environments to visualize various samples taken from a wide spectrum of sites and industries.

Zap Energy, Inc. | Fusion Energy Interactive Experience

Zap Energy approached us to create a high-end interactive narrative experience to help unveil their advances in fusion energy. The goal was for a heightened product reveal to meet this historic moment in technological advancement. Leaning into an optimistic view of the future, while acknowledging real world challenges, we created a viewer-controlled scrolling visual experience with a conceptual breakdown of Zap Energy’s fusion reactor and its prospective impact from global scale to small community.

USNC | 3D Technical Walkthrough Video

USNC approached Deep Sky to produce a series of videos that promote and explain their state-of-the-art technology, which is setting the new standard for nuclear safety. The main goal of these videos was to be informative and scientifically-accurate. Using detailed environment modeling, complex VFX, and hyper-realistic simulations, we were able to convey USNC’s priority of safety while highlighting their state-of-the-art technology.

Yeasayer | I am Chemistry

We had the pleasure of collaborating with friend Mike Anderson on the latest Yeasayer’s ‘I am Chemistry’ music video. Mike’s imagination is truly awesome, his visions are wildly creative and the new and experimental techniques made this a blast to work on. Mike’s models were scanned in 3D, cleaned up, and rigged in Cinema 4D. We used the Perception Neuron … Read More