Deep Sky and Visual Aid worked with Autodesk to produce a 360 experience showcasing a team collaboration developing a concept vehicle. The 2 minute experience needed to loop seamlessly and allow viewers to follow the scenario from 3D print and scan, to Shotgun asset sharing, and a hologram teleconference.
We worked with Panogs to capture the experience with 2 different camera systems since we wanted the best focal length to work with. We chose the OMNI capture since it’s focal length was more ideal in VR – the less camera distortion to the realistic holographic elements the better. We utilized AVP, Mettle, and After Effects for seam clean-up and visual effects.
Client: Autodesk
Agency: Visual Aid
360 Supervisor: Jared Hobbs
Capture: Panogs
Post Production: Deep Sky
VFX: Esli Becerra
VR Advising: Giant Astronaut
VR Advisor: Seth Chaffee